The soldier
The weakest piece on the board, and the only one that changes at the river
Updated
A soldier moves one point straight forward. Once it has crossed the river it may also move one point sideways. It never moves backwards, and it is never promoted. The rule is on the rules page. This page is about how much that single crossing changes, and what it means for where your soldiers should stand.
One move, then three, then two
A soldier's range depends on which side of the river it stands on, which is true of no other piece. A soldier on its own side of the river has exactly one move. The same soldier across the river has up to three. And a soldier that has marched all the way to the last rank has lost its forward move for good, leaving it only the sideways ones.
That is why the conventional piece values put an uncrossed soldier at about one and a crossed one at about two. The endgame page has the other end of the story: a soldier that reaches the last rank has turned from an attacker into a spectator, and the traditional name for it is 老兵, the old soldier.
Two soldiers side by side defend each other — after the river
A soldier can only capture where it can move, so what it defends changes at the river too. Before crossing it defends only the point straight ahead. After crossing it also defends the points beside it, which means two crossed soldiers standing next to each other protect each other.
Chinese players call a pair like this 连兵, linked soldiers. Taking either one costs the capturing piece, unless it is defended itself — so a linked pair is much harder to remove than two soldiers standing apart.
What to do with it in a game
Get a soldier across the river when it is safe to. On the far bank it has up to three moves instead of one, and since it can never be driven backwards it stays where it has got to.
Cross in pairs where you can. A lone crossed soldier is defended by nothing of its own kind; two side by side defend each other.
Do not push a soldier to the last rank without a reason. Once it is there it can never go forward again, and it has lost the move that made it dangerous. One rank short of the end, a soldier still threatens the points ahead of it and beside it.